Let us know if you have any other questions. Mind, this is not an exact science! You are trying to run a Windows program under MacOS. It's really just a small app that will open CrossOver and then the program that you wanted. You can even drag them to your dock just like any Mac program. When you open it, you will find shortcuts (sometimes even with their Windows icons) to the programs you just installed. There will also be a new folder in your user folder called, hold it, "Programs". Several shortcuts to TOR and other stuff should show up in the CrossOver window. It will also install the necessary prerequisites. The actual install should run through without any issues. Of course you should've set up an account with them prior to doing this. SWTOR installer should start and go through the motions. The "Command:" field should be populated with the path and name of the SWTOR installer program. Navigate to the location where you stored the SWTOR installer and click on it, then click the "Open" button. Click on the "Browse." button in the "Run Command" window. I usually install the standard fonts next, but SWTOR will work without them. Create a Win10 64 Bit bottle and call it. Download the SWTOR installer from the SWTOR website. Well, it's not that hard, but you have to get used to some Windows terminologies.ġ. When I get it, I will post my results here.Įdit: Do NOT use swtor_fix.exe as it is no longer being maintained and not compatible with newer versions of TOR and CrossOver! I'm still waiting on my M1 MB Air to arrive so I can test this theory out (I'm still on my Skylake Hacky with a GTX 1070, thus I'm limited to High Sierra as my OS). As you've experienced, it doesn't work under Big Sur (and probably Catalina as well), because both don't support 32 Bit code. It is mainly a problem with the two main processes of TOR not being able to communicate with each other, thus the handoff to the main process is never happening.įor example, SWTOR runs flawlessly in CrossOver 20.0.2 in a WIN10 64Bit bottle under High Sierra, which still supports 32 Bit code, so CrossOver doesn't need to substitute its own 32 Bit libs. I think that the removal of all 32 Bit code in Catalina, and the re-introduction of these libraries in CrossOver lead to revival of the same error that made swtor_fix.exe necessary. Here comes some speculation of my own, so take this with a huge shovel of salt. In later versions of Wine and CrossOver, swtor_fix.exe actually introduced new issues (crazy latency for one), as it hasn't been maintained since 2016 AFAIK. Yes, swtor_fix.exe was originally created to fix this, but once newer versions of Wine and CrossOver fixed the problem (probably inadvertently), it was no longer needed and maintained. It's probably the same issue that has plagued SWTOR under Wine and CrossOver from the beginning.
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